B. Katalin Szabó - recent publications
- B. Katalin Szabó: Using a virtual reality headset in the simulation of the control room of a nuclear power plant, , Proceedings of the 2022 IEEE 2nd Conference on Information Technology and Data Science (CITDS), Debrecen, Hungary, 16-18 May 2022, pp. 249-252, DOI: 10.1109/CITDS54976.2022.9914190
- B. Katalin Szabó: Web search of software developers ‐ Characteristics and tips, Frontiers in Education (2022). DOI: 10.3389/feduc.2022.908712
- B. K. Szabó, A. Gilányi: The notion of immersion in virtual reality literature and related sources, Proceedings of the 11th IEEE International Conference on Cognitive Infocommunications, 23-25 September 2020, Mariehamn, Finland, pp. 371–377. DOI: 10.1109/CogInfoCom50765.2020.9237875
- B. K. Szabó: Interaction in an immersive virtual reality application, Proceedings of the 10th IEEE International Conference on Cognitive Infocommunications, 23-25 October 2019, Naples, Italy, pp 35–40. DOI: 10.1109/CogInfoCom47531.2019.9089957
- B. K. Szabó: Rigged hand model for the Blender Game Engine, Recent Innovations in Mechatronics 6(1.), 1–7. (2019). DOI: 10.17667/riim.2019.1/5.
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